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ChandlerThompson

363 Game Reviews

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Another fantastic adventure.

And another one of your games I'm not included in, *sniff*. Anyway, I thought your last game was nearly perfect, but it really shows in this one that you made improvements and made the game even more fun. The medals were also hilarious, I liked reading all of the biographies too. The game itself began to be repetitive since it was mainly back and forth task collecting, but everyone had something funny to say which I enjoyed.

The graphics were great, pixel art is difficult and I'm glad to see you can do it so well. The music was entertaining too. Aside from the redundancy of walking back and forth, which is hilarious how SevenSeize walks by the way, I'd say this was just short of the gamer's nirvana. All the humor and playability mixed together surely equalled success for you. Keep up the excellent work my bff, I wish you and SevenSeize the best of luck on all of your future endeavors!

Magical-Zorse responds:

I have the coolest bff

Decent game.

I thought the storyline for the game was funny, you should have put more of that information into the game, like making it an adventure game or something. The animation was pretty good and I liked the music as well. The controls were good, but even when I right-clicked on play nothing happened, so I had to press forward to get the game rolling, maybe you should have a look at it.

The frog's different jumping abilities were a good challenge, but some of them couldn't really jump at all which was frustrating. It took me a while to figure out there was not an objective to the game, I wish I would have read that in the author's comments first. It was a noble idea for a game, but I thought it could have been executed better. Keep up the good work!

HolyKonni responds:

Why thank you!

Decently entertaining game.

I thought this game was enjoyable mainly because it was released so quickly after the event happened, but I figured its quick release was mainly a consequence for lacking playability. The puke feature was fun and the concept is hilarious, but since it becomes exceedingly repetitive the game loses its fun after a few minutes of playing. The entertainment is limited in my opinion.

The music was good and the graphics were nice. The occasional powerups were funny as well. The birds were somewhat difficult to avoid since they came at different speeds, but I assume this game was intended to be a challenge. The development could have had some work, but the game was still pretty amusing. Keep up the good work.

Brings new life to the classic fairy tale.

It really takes talent to put such a dark spin on a beloved children's story, but you manged to do it extremely well, kudos on that part. The graphics looked amazing, the whole watercolor look matched the mood of the game. All of the medals gave me reason to continue playing the game as well, I was entertained from beginning to end. My favorite part was when Gretel was on fire, and Hansel is imitating her by jumping up and down.

I wasn't in love with the music, but it went along with the tone expressed in the game. The game wasn't too difficult, but since it was so enjoyable with all the humor and great plot it should definately have a high replay value. I'm looking forward to playing the next episode, the storyline sounds just as good as this one. Keep up the excellent work!

Extremely fun.

I was never a big fan of shooting games, but this really changed my opinion towards them. All of the unlockables and achievements kept my attention drawn to the game the entire time. The graphics were great and the controls were very easy to learn. I like the campaign mode the best, the increasing difficulty for each level tempted me to try out more guns and continue playing.

The achievements are definately a work in progress for me, mainly since there are so many, but I'll keep coming back every now and then to try to achieve more of them. The medals also increase the entertainment for sure, plus the skeleton mode puts me in the Halloween mood. Excellent job overall, nothing to complain about. Keep up the fantastic work!

Very good game.

Your creative adventure games never cease to entertain me, Will. By far, this has got to be my favorite of your games, and it puts me in the Halloween spirit. It was cool seeing all of the Newgrounds icons together in one place, plus all of the characters' inside jokes were funny to see. I'm glad you put Brian in there too, I love the Red Diamond Dragon club.

The medals made this game much more fun. I had trouble with the Money Maker medal, it took me a while to figure out how to get it. You're going to like this though, since it was called Money Maker, I figured it had something to do with clicking the API ads on the flash, so I clicked it numerous times. There should be a bit of money coming your way for that, haha.

You have really mastered the pixelation art form, it all looked great, I especially like how you made Dad look. The music was funny too, plus the ending gave me a good laugh as well. Adventure games are my favorite genre to play, and this really made my Halloween special. Keep up the excellent work Will, I'm looking forward to playing more of your games in the future.

14hourlunchbreak responds:

Hahaha, that's great. Maybe other people will make the same mistake. :D
I'm glad that you've enjoyed it, I didn't think it would do as well as my first game, but it's turned out great so far.
Thanks for the review!

Good concept, improvement in development.

You truly have a talent of making me laugh at everyone of you games, Zorse. It's funny how you always include your friends in the games too *cough cough*. The animation looked really neat and the music was cool too. The plotline for the game is really creative and made me want to continue playing, but I thought the timing of when to hit the zombies was very difficult.

I didn't like when the zombies hit you since you bounced back and forth between them, ultimately making you lose multiple lives. Plus the zombies come at you so quickly it's hard to determine was level of animator they are, but I didn't think it was that big of a problem. It was an amusing game with easy to learn controls, so I liked it. Keep up the great work, bff!

Magical-Zorse responds:

One day I'll put you in a game
also, I love you

Not too bad.

I am impressed that this is your first game, for a beginner you show much skill. The glitch in level fourteen made the whole game turn white, so that made me frustrated by having to start over from the beginning. The controls were decent and the levels were creative. The music was a nice addition to the game as well. It was pretty fun, but the entertainment is limited due to the glitches.

The artwork could use some touching up, but I definately sense some room for improvement when you release your next game. I thought the levels were creative, but the get the ball in the hole series of games are abundant on this site; let your imagination flow and create something new! I can tell you have a lot of creativity, so now it's time for you to use it to your advantage. Keep up the good work bro.

Joshsouza responds:

thanks this is the first actual GOOD review

Really holds up.

For something made back in 2003, this is incredibly awesome. Adventure games are my favorite genre, so I was entertained from beginning to end by this. The storyline was excellent, it really makes you eager to play the upcoming episodes. The animation wasn't that bad either. The music matched the parts and added to the mood of the game, just like it should.

The only thing that I'm taking a point off for was whenever you reused an image that was a clickable button, it was a button in every scene. For instance, when Pliskin was looking at the present, every room had something clickable, so I was constantly clicking waiting for something to happen. This was awesome at its release and is still awesome now. Keep up the excellent work.

Pretty fun.

Adventure games are great time-killers, that's probably why I enjoyed yours so much. The artwork was excellent. I like how, unlike in some games, all the solutions in your game are logical. Lighting scrolls on fire is instinct, that's another reason why I liked it. I also thought the puzzle with the combination lock was creative, I enjoyed how it stretched your mind. Good storyline too, made me motivated to play.

Length was definately an issue, but it wasn't really the main issue. I didn't think there was a big enough clicking space for some objects. Like when I had to put the key in the lock, it wouldn't accept since I didn't click the appropriate corridor if you know what I'm saying. I thought it wasn't the correct tool, so I spent another minute looking for other items. That was the only problem I had though, otherwise I really enjoyed it.

I finished with two minutes and eleven seconds, I thought the game was really entertaining. I'll recommend it to the adventuregames and pirates collections. Keep up the great work!

I think I just blurb'd myself.

Age 30

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