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ChandlerThompson

363 Game Reviews

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10 reviews are hidden due to your filters.

Mindless fun.

The thing that is so much fun about this game is that there is one objective: destroy everything in sight. The animation was really great and the controls were easy to use. My favorite part is whenever you leap into the air and the Jaws image appears below, that addition to the game amde it all worthwhile. The music changing based on the scenario you were in was also fun to listen to.

It is so easy to become addicted to this game. I never really focused on how many points I scored, mainly just the medals. I liked the sound bites on the main screen too that sounded like they were coming from a police radio. Overall, it was an excellent game with nothing at all to complain about. I think I've found my new time waster, haha. Keep up the great work!

Decent on my standards.

I'm suprised the score for this is so low, I found it to be pretty entertaining. While there was not much of a challenge to the game, I like how you poked fun at yourself for not being good at programming. The animation could use some work here and there, and the clicking on the robot seemed unnecessary, but you put some jokes in there that were my sense of humor, so I felt satisfied at those points.

Point and click games most of the time have items, so maybe adding some items and other rooms would benefit the person playing. The music fit the game well, but length was also an issue that should be covered. It started out being mildly amusing, but then pretty much died out. Anyway, I hope I pinpointed some areas of improvement for you. Keep up the good work!

darkmagewizard3 responds:

Thanks a lot for reviewing, especially since I asked you to. I really should add animation and inventory; there really wasn't any. Glad you liked the jokes, though!

Much better.

It's great to see the improvement in this flash, it shows that you have enhanced your flash abilities in a short amount of time. I like how the interactive examples were much more clear, like how the fingers moved in sync with the song, it is that kind of help that will affect all users and teach them in a much more efficient way. I definately learned more from this flash than I did from the other two, bravo my good man.

It's funny, I learned how to play Hot Cross Buns on my recorder in elementary school, I just remembered that when the song started playing. The multiple audio files also directed the viewer to learn more. It still looks bland overall, but it surely is an improvement from the others. Keep up the good work, I'm looking forward to seeing the future episodes of this series.

up-a-notch responds:

thank you

About the same as the previous one.

I wish that based on the response from the users on the first flash of this series you would have worked to improve this one. I witnessed about the same tutorial that gave examples that had some difficulty in clarity, and the song was unfamiliar to me. I would recommend putting the song on the same frame as when you tell the numerical way to play the song, it would help the viewer follow along and it would be easier to teach.

The shoddy appearance of the flash should be enhanced. Google images do not fully make a flash, I would recommend changing up the background and showing maybe a video of how to play the song instead of simply diagrams. It wasn't a bad tutorial, I would just change the look of it and practice and play around with the logistics of flash. Keep up the good work!

up-a-notch responds:

I know

Pretty helpful.

I learned how to play this song very early on too. I understand you linked to the online keyboard on this site, but it would be really helpful if you included a keyboard on this flash tutorial as well. The fingers being numbered trick looked very effective, you would make a good music teacher in that department. The overall flash looked bland as there was a drawing and a blank background, it could use some more diagrams or examples to keep the viewer interested.

I was never a big keyboard fan, but I know how to play a few songs. I was always more of a saxophone player, but even a novice pianist like me learned information from the tutorial, so I think you have achieved your goal. Keep working at telling people vividly how to play and I'm sure your flashes will gain popularity. Keep up the good work!

up-a-notch responds:

Ok thank you

Very fun battle game.

This is the kind of game that I envision would be great for medals. Anyway, I enjoy all the minigames that are boss battles, I enjoyed this game very much. The animation was fantastic, and the controls were easy to learn. It took me a couple tries to finally get into the rhythm of move and fire, but the pumpkin turned ghost became quite a fun boss to compete with. Great job on this, it matched the Halloween theme of the site perfectly at the time.

The music was an excellent addition to the flash, I'm tempted to look more into that J-Kellz character. I took off for the redundancy of the first stage of the ghost, but besides that I thought the game was very unique and perfect to get people in the mood for Halloween. Keep up the great work, I'm looking forward to seeing your future works.

Puts me in the Thanksgiving spirit.

I actually speak fluent turkey, and you accented the turkey's voice in the incorrect area on "I may die soon." Don't worry, I made that mistake all the time when I was learning to speak turkey in middle school. I love how seemingly pointless this soundboard is, but the fact that it is so random is the main principle that makes it so funny. Plus I am enamored by that turkey in the middle of the soundboard, I can't help but gaze into its eyes.

I heard that Turkey in the Straw song playing and I couldn't help but laugh, plus there are sadly not a lot of songs that feature the word "turkey" in the title. It was amusing to see all of the turkey dialogue you collected for the soundboard, it must have been difficult to find. When the Thanksgiving 2009 collection arrives, I will surely recommend this for it. Keep up the good work!

ForNoReason responds:

lol thank you sir. Your words are kind and very uplifting.

Fun game, but could have been executed better.

I did enjoy the music in the game, you definately proved your point in a rhythm based game. The animation looked nice, it really made a cool effect when it was mixed together with the music. I have to say you chose an extremely sappy plotline for the game, the ending made it seem like you intended to make the game so much deeper than it actually was. I did enjoy the characters though, each had their own distinct personalities that made me relate to them, that was nice.

The controls were an issue for me, I didn't like how even when you released one of the arrow keys the fish was still moving to slow down. I also am frustrated because I beat the wizard before and did not receive a medal, and now I cannot seem to beat him, but I blame that upon myself, haha. Overall, the game was a noble idea, but appeared to have outstanding problems that drew the gamer away. Still, it was an amusing game to say the least. Keep up the good work!

Very creative game.

The art in this game was truly astounding, it really is a treat to see all the unique landscapes you created in each level. The plot of the game was interesting, and I thought the controls were easy to learn. The only thing I took off for was that each level was basically trial and error, which caused the game to become pretty redundant after a few tries. Aside from that, this is a true gem that is hard to come by, excellent job overall.

The medals were a nice addition to the game, it gave me a reason to keep coming back and playing. The level editor was fun too, I'm looking forward to creating some levels that are as fun as the ones you created. Granted, I had to use a walkthrough on the last level, but it didn't stop me from enjoying myself with this game. Keep up the great work, I have high expectations for you.

A highly addictive game.

You definately mastered the RPG element in this game, I'm a sucker for any fun adventure game. The concept of the game was very creative, and I thought it was suited nicely with the animation. You did a great job of creating unique enemies and weapons. The storyline also dragged me to keep playing the game, I could not keep away from this game, it was that entertaining.

While I found the game to be enjoyable, the glitches did limit the entertainment. For instance, the fact that the game does not save your money or experience is a turn off, and often the enemies would randomly freeze causing you to have to start over again. Besides that, I liked how challenging the game was and how much fun it is to play. Maybe a sequel is in the making? I sure hope so. Anyway, keep up the excellent work!

I think I just blurb'd myself.

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