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ChandlerThompson

363 Game Reviews

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10 reviews are hidden due to your filters.

Pretty entertaining game.

I like the concept for your game, there haven't been too many games I've played that have a medieval setting. I thought the animation and conrols were both very smooth. The upgrades were a nice addition to the game, they gave me a reason to keep coming back to play. The in-game achievements were fun missions to accomplish as well.

The only thing I disliked about the game was that it got repetitive after the first couple of waves. The new enemies every few levels were nice, but just the running and shooting didn't add much variety to the gameplay. Besides that, I found the game to be quite enjoyable.

I'm not trying to overanalyze this, but I have one question. If the enemies have the abilities to teleport and shoot fire, how can this be classified as "medieval'? It just struck me in the middle of the game, and I don't want to come off as mean when I sat that, I'm just curious about it. Anyway, keep up the great work!

xdragonx10 responds:

Thank you,

I realize the games gets fairly repetitive, the sequel will address this issue with more environments, enemy abilities, melee, spells, bombs, rage mode, leveling up, and more!

I'm guessing you haven't played too many medieval games then, a lot of them include the things you listed. The game is still set in a medieval type realm though.

Simple concept, decent game.

I enjoyed this game because the instructions were easy to follow and it had smooth controls. The purpose of the game is simple so I got into it quicky. I thought you picked some good music to incude in the game as well. The artificial intelligence was a good challenge by adding an enemy after every point you collect.

I've played several games like this before, so I'm somewhat used to these games. I thought the game was amusing when losing one, but it doesn't seem like a game you would want to play multiple times. Nothing really changes, you'd have the same experience over and over.

Overall, I liked the game. Like I said, the replay value is very low, but the simplicity of the game is what makes it great. I'll be on the lookout for more of you games, keep up the great work!

That is one hardcore game.

I found this to be a highly addictive game. I loved how you were allowed to create you own team and players, I called my team "Dunder-Mifflin" and every player was someone from The Office. The controls were smooth and the animation was cool. I liked the statistics too, it helped me compare how I improved from each game.

I played through one season and thoroughly enjoyed it. I would recommend there being a dodge or juke control, thus making it easier to avoid tacklers. The throwing controls seemed out of touc at times, and one time the game froze and I had to reset it. Just a few glitches here and there, but overall it was an amusing game.

I could play this all day, I really did like it. I thought the artificial intelligence was set to an appropriate level so you could easily win but also learn from your mistakes. Since you're the creator, what defense works best for you? Anyway, keep up the great work!

Pretty good for a Sirtom game.

This is one of the better Sirtom games I've played. I like how the objective stuck to the plot of the actual event. I must be easily amused because I was entertained how Sirtom's face changed whenever he switched directions. I successfully beat the game( which isn't saying much), but I thought it was pretty clever.

I thought the game could have been a bit more interactive than you made it. Holding the arrow keys down the entire time was not very enjoyable. I also thought you coud have added some sounds to give the game some feeling. There is entertainment in the game, but it is very limited.

I like games with humor, and this had a lot of it. I thought the neighborhood street and jail cell pictures were pretty funny. This was a decent submission, keep up the great work!

A good combination of gameplay and entertainment.

I found this whole piece to be clever. I love interactive movies and this flash was highly enjoyable. The animation was very good, the controls for the interactive parts were very smooth, and I thought the music you selected for it suited the theme well. I am also overly excited about the five points added to my medal score, yay!

The ony thing I disliked was how the interactive part had only one goal. I understand that the objective the flash was trying to get across is that you should go outside, but some more interactivity would make this flash much better. Aside from that, this movie was highly amusing.

I laughed at the sun's reation when the man closed the window on him, I keep trying to imitate the face but I can't seem to do it. Overall, I thought this flash was hilarious and very creative. Keep up the great work!

scottmale24 responds:

Wow, a polite, well thought out review. You don't see those much.

Thanks!

Entertaining, but for a short amount of time.

This was a decent game for it to be your first submission to the site. I liked the anti-smoking message you were trying to promote with this flash, and I thought the animation was pretty good. The time limit and point tracker were nice additions to compare your records and such.

For me, this game lost it's replay value after thirty seconds of playing. There is only one concept of taking away the people's cigarettes, and it got repetitive quickly. The controls also seemed off balance, mainly because you couldn't maintain a grasp on the cigarettes since the people were moving. I don't know if that was intended for difficulty, but it was a pain for me.

Simply adding more challenges to the game will increase its poularity. That way the players will be amused longer. I'll be on the lookout for future submissions from you, keep up the great work!

Pretty good for your first game.

I was playing this game for thirty minutes, it is very addictive. I thought the controls were smooth and the animation was nice. I thought you chose the appropriate music, it suited the setting and theme of the game very well.

The one thing this game lacked was originality. I have seen several games like this such as Hedgehog Launch and Shopping Cart Hero. Even some of the upgrades were similar, but I still enjoyed the game nonetheless.

The achievements were a good addition to the game, you should talk to Tom about getting medals added to this game, it will surely get more recognition that way. Keep up the great work!

Lightbringer777 responds:

The lack of originality is intended though...

Being my first completed game I wanted to make "my version" of a game, to see how I could cut it. I plan on making a few not so original games again, exploring and learning along the way, before creating "games of my own".

Good to see this again.

I rememeber seeing this ages ago on Albinoblacksheep, I'm so glad I found it again. It is still good to see today and twice as funny. the lip sync was good and you definately chose the appropriate sound bites for the paintings. My favorite was the one with all of the llamas.

The only flaw was it was the repeated theme throughout the flash. Maybe you could put a hidden easter egg somewhere so the viewer will be entertained the whole time. Aside from that, i loved this piece.

This really does make me want to watch Napoleon Dynamite again. I still rememebr the day my friend and I found this, I still get a bunch of laughs from it. Keep up the great work!

Not a bad start.

With lack of a better word, it wasn't a bad game for a beginner. It had a basic concept which was easy to understand. The Rick Roll startled me when it first popped up, by I got a good laugh out of seeing it.

The game was full of glitches. There were so many times where I would randomly double jump or disappear for a second and then reappear. The jumping was also off. Just check you controls and make sure they agree with each other. Some in-depth animation would also be nice.

You can also brag that you got a review from Tom Fulp, so that is a benefit of the game, eh? It was enjoyable for level one, but it got repetitive. Adding new levels and features should help your game be much more entertaining. Keep up the great work!

A funny concept for a game.

I never thought I'd be so entertained by watching a creature travel in a maze by regurgitating. I think the whole idea behind the game was creative. The physics and animation were very smooth. It was a game that took me a few tries to get a hang of it.

I didn't really like the controls for this game, they took a while to adjust to and felt awkward at times. I thought the level creator was good feature too, but sometimes that part was filled with glitches and such. It still was an amusing game nonetheless.

I thought the Spewer and scientist characters were animated creatively. I thought it was funny how the scientist would pop up at random times and he'd look mad after failing a level several times. Anyway, keep up the great work!

I think I just blurb'd myself.

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