00:00
00:00
ChandlerThompson

363 Game Reviews

72 w/ Responses

10 reviews are hidden due to your filters.

Very fun game.

I always enjoy seeing what gifts Clock Day gives us, this is definately one of my favorites. Thole idea behind the game is great, it suits the Clock Day mood perfectly. The animation and music was good, and I thought the controls were smooth and easy to learn. I like the upgrades too, they gave me a reason to keep playing. Always nice to see a Clock Day submission witha ctual effort, kudos.

The only thing I didn't like was how repetitive the game became. I understand it only had one objective, but the simple mechanics of shooting and jumping didn't cut it. Also, there were some coins in the air that you couldn't get even with the jump boost, it was annoying after a while. Aside from that, this is my favorite Clock Day submission so far this year. Keep up the excellent work!

Lambtaco responds:

You gotta buy more jump power. Or coin magnet power. A lot of the early coins are there to tease you.

It had its moments.

I'm a fan of escape games, so this kept me entertained for a while. I am impressed by your animation talents, I think the way you animated the PS3 scene looked pretty cool. The music was nice too. One thing I didn't like was how everything in the room was clickable, I was pointing the laser pointer at the cat for five minutes because I thought I would achieve something. I think it would benefit you greatly if you could only select the necessary items.

I found the mini game and I got a laugh out of it, and I thought the humor in the game was clever too, the dating sims part was very funny. The game wasn't based too much on logic, but I thank you for explaining the ending in the credits because I wouldn't have the slightest idea of how the boy escaped. Aside from that, it was a decent game with lots of humor. I hope to see you finish this, it's a nice game. Keep up the good work!

HolyKonni responds:

If you liked the animation you should check out my other (newer) stuff, this one is really old by now. Anyway, thanks for the best review yet!

The entertainment is limited.

This game had some enjoyable features, I thought the controls were very simple and the instructions and concept were easy to understand. The animation was nice and the music was soothing. I did experience a few issues I had witht he game though. The game became excessively repetitive after the first thirty seconds of playing. The powerups were a good addition, but they did not come frequently enough for them to be a factor in the game.

I liked how day would turn into night, it gave the game a really neat effect, and the superhero looked cool. The game just turned into a juggling act rather than a fun experience. Aside from those problems I had, I thought the game definately had some strong points and was pretty entertaining. No bugs or glitches made this game enjoyable. Keep up the good work.

Very nice game.

The game really soothes the senses, I love how there is such a peaceful tone and feeling when you play it. The music matches the mood of the game perfectly too. I like how both the characters have personalities that make them unique too, who wouldn't want Sly as a pet? I like the world that you created, the landscape and enemies are all very creative. i didn't manage to get very far in the game, but I still enjoyed the unique gameplay.

The controls were smooth and easy to learn which is helpful to an avid gamer. The only thing I counted off your score was how the objective is constantly changing, it was difficult understanding the different ideas that William was tellign Sly to attend to when you only remotelyt understand the world that you are playing in. Aside from that, i like all of the little sidequests and animations in this game, just short of a perfect game. Keep up the excellent work.

Had its highs and lows.

At the time of its arrival, I'm sure this was a great game. As time progresses, it seems like I am enjoying this game less and less. I like the concept and all of the random sprites and video game characters, but I sense several flaws. Some sort of protection or shield used for blocking would really benefit in the end levels . It was a clever game, but I did experience problems.

I did not like when you were fighting the knights and you could fall off the edge and lose all health. The only way I found to beat the knights was to go to the side and run through their legs, but I constantly lost lives because the platform couldn't stop you from falling. I wasn't too crazy about most of the medals being some sort of easter egg. I think medals should be focused on gameplay, not hidden scenes. Despite my rant, I did enjoy this game, it was very creative. Keep you the good work you two!

Better than I expected.

I have to give you props on this because I never expected to see a dress up game with medals. Despite it all, I had a really fun time playing with this. You are a highly skilled animator and I love all of the designs and weapons that you make Mecha carry. I just need one more of the secret medals and then I've completed this. Also, Mecha with the lightsaber and stereo speakers looks absurdly awesome.

The only thing I'm counting off for was that it stuck with one main objective the whole time. Granted, it's a dressup game, but you could have incorporated a save feature of somesort. Anyway, still the best dress up game I've played. Great job on this, you really gave dress up games a manlier feeling, haha. Keep up the excellent work!

Simple, yet highly addictive.

I love these games where the enemies start out easy. I was saying to myself after levels on through six, "I got this, these medals are going to be a breeze!". Out of nowhere, Mecha destroys me. It took several tries, but I got to Goku and was easily beaten. I really enjoy seeing what happens to the enemies after you beat them, the Canti one was my favorite of them all.

I like the simple and basic control of the space bar, and the animation was excellent, good music too. The medals made it a blast to play, just Goku and then I'm fully completed. I liked the Kill Bill Ironside theme you played when showing all the characters at the beginning. Great job on this, your effort really shows. Keep up the great work!

The entertainment is limited.

This game definately had it's moments. Hadn't played Donkey Kong in a while, so this game filled that void. It started out nice with the cool setting and concept. I liked experimenting with the timing of the barrels and avoiding the bats, but the game got extremely repetitive as the levels progressed. I'll be playing level eight, and it seems as if it's the same as the level I just completed.

I thought the animation, artificial intelligence, and enemies were creative and smooth, but the controls definately took a while to get used too. It also seemed like sometimes you were standing on a panel, and you fall off after taking one step because it seems as if you were not as far away as before. Oh well, still a fun play and even better with medals. Keep up the fine work!

Good game.

I liked the whole story behind this, and it was quite a change playing as an army that wasn't American, I liked that creativity. The animation was nice, the silhoutted soldiers made the game have a cool effect. The controls were smooth most of the time, but I didn't experience several glitches where the tanks and planes (and sometimes soldiers) were not affectd by the artillery and I lost much damge due to that.

The cutscenes were enjoyable too, kudos to Nick for the excellent writing and voices. I liked the concept of the flash, but I still can't seem to get the fifty hour survival medal. This game had I high replay value, and it's definately worth playing a few more times. I actually enjoyed dying because the final scene was awesome, and I like how it is unwinnable as well. Keep up the great work!

I think I just blurb'd myself.

Age 30

Thread Bumper

Joined on 11/5/07

Level:
60
Exp Points:
60,626 / 100,000
Exp Rank:
94
Vote Power:
10.03 votes
Rank:
Sup. Commander
Global Rank:
17
Blams:
18,865
Saves:
155,233
B/P Bonus:
60%
Whistle:
Gold
Medals:
3,858
Supporter:
1m 1d
Gear:
6