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ChandlerThompson

363 Game Reviews

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About the same as the first.

There was not much change in the animation style, but I do like seeing the defenseless stickman get brutally hurt. I thought the upgrades were clearly better than the first, plus I hated the upgrade in the first one where for one jump you could have another person in the shopping cart. Some music or other sound would benefit the game, as would a tutorial because the controls were sort of hard to grasp if you were playing for the first time. The atmosphere and physics were difficult at first but I eventually got the hang of it.

There needs to be something you're aiming for in this game, simply collecting all of the upgrades and getting a higher score than your last attempt really doesn't cut it. There needs to be somewhere you have to land, or a certain score to achieve, or achievements that unlock free and extended play mode, do you see where I'm getting at? Simply trial after trial collecting money grows monotonous. Anyway, it was fun for a while, but the gameplay is definately limited. Keep up the good work.

A fantastic replica.

If I were to base this solely on gameplay, you without a doubt would receive a perfect score. The entertainment factor of these games are insane, so incredibly addictive. Unfortunately, there were so many bugs it made the game seem unplayable. I eventually beat the game (great cliffhanger by the way, though it's odd that an act of stealing cookies leads to a murder, haha), but going through so many trials makes the player frustrated. For example, sometimes when I said Fishfingers had the stronger motive, it would occasionally say I'm right and other times say I'm wrong.

Another bug was that the save feature never was up to speed, as it often sends me back two or three more chapters. And it never worked in the last few chapters, plus it never gave you back full health like you promised unless you had full health in the chapter. It made the game unbearable for a few chapters, but you really turned it around with the Metal Gear Solid reference and Shaft bit. The Tetris but was also pretty creative.

It was cool how you renamed all of the regular characters. One thing I would recommend is making the footprint on the accidental photo two more visible, or you could disable the tab key because that's how I found it. Besides that, I thought all of the evidence made sense and I like how one theory led to another. The Judge liking the photo of Lewis D was also funny. Overall, a great replica of the Phoenix Wright games, I'm looking forward to the sequel. Keep up the great work!

An interesting concept.

This game was worth playing a couple times just so I could experience all of the endings. The animation was simple, but you proved your point and showed great emotion by the expression on the monster's face. I actually felt kind of sad when the monster went back into his cave. One thing I would recommend is to randomize the location of the person on each level, plus whenver the monster eats someone the victim is always pink. Aside from that, I was very impressed, it was a game with a good message.

The music was completely appropriate for this flash, it helped emphasize the monster's pain. This deserves a much higher score. People need to rate this game based on concept and meaning rather than animation or action. Overall, a few clearical errors make this game lack but it spreads good meanings and I like the perspective it is told in. Keep up the good work!

darkmagewizard3 responds:

I'm not too great at programming, so I tried to make up for it with story. Randomizing is not easy for me; I basically taught myself flash. Thank you for the review, it was nice.

A fun quiz.

I had to dig for a lot of these answers, I learned all of this last year in my world history class, so remembering the answers was really fun. The quiz had a nice layout, but adding some pictures or other sounds would have been more appealing to the viewer. The information was laid out nicely, I'm certain you got a good grade from your teachers, I definately learned stuff from it. I like how you emphasized the key points after every section as well.

The part that really made me laugh was when you said Amabo was Obama backwards, the silly logic was funny. One thing I would recommend is changing the text color on the title screen. I like the sand background and whatnot, but the white font was difficult to read. Overall, I enoyed participating in this neat quiz, even if it is educational, haha. Anyway, keep up the great work!

quanmandetil responds:

Hey thanks for the review! Even though I turned this in to my teachers like a month ago now, they're so incompetant that they haven't graded it yet, so I don't know if I got a good grade or not...:(

But thanks for the review anyway. Glad you liked it.

An excellent game.

This game is truly deserving of a perfect score. I thought this game had some of the best and most smoothed out controls that I've seen. The animationw as great, I love the way the main character looked when he was jumping and shooting down. I was in area four before I lost interest. I found this to be a maze-like game, which I do not normally like, but this game was highly addictive and extremely entertaining.

Backed up good music and great use of pixels, I thought the plot of this game was intriguing. Sure, the concept has been done before, but the enemies and upgrades you included made the game amusing. Overall, a fantatically fun game with so much to do. If there is any collection you think this would suited for, I would gladly recommend it. Keep up the great work!

It was decent.

I thought the storyline of the game was pretty overused, there are a lot of guy saves girl games out there. The graphics were refreshing since it bring back the Atari memories. The controls were alright, but many of the levels I thought were pretty redundant. I thought the idea of collecting coins to beat each level was more challenging than simply getting to an exit, kudos on that.

The music was alright, I liked the way the enemies moved though, their simple patterns really revived that vibe of the old Atari games. The medals were fun to achieve, but I could never bring myself to finish the game. Anyway, this was an interesting idea for a game and I thought it was executed decently. Keep up the good work, I have high expectations for you.

A decent game.

I was highly impressed by the concept of the game, I liked how you were traveling across a blueprint landscape, plus the music made the game seem very relaxing. The controls were difficult to adjust too, I didn't like how you had to spin around the checkpoints, I would have rather just liked to pass them. The graphics were nice, and I thought it was creative how you could see your score every so often near certain checkpoints.

The game became very repetitive, plus the fact that everything looking so similar prevented me from being able to keep track of where I was. Also, adding some other colors besides black and white would have given the game an overall better look in my opinion. In conclusion, I thought the game was unique but some flaws that lowered my expectations. Keep up the good work.

I think I just blurb'd myself.

Age 30

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